Use when building game systems, implementing Unity/Unreal features, or optimizing game performance. Invoke for Unity, Unreal, game patterns, ECS, physics, ne...
Initial release of the game-developer skill. - Provides guidance for building and optimizing games in Unity and Unreal Engine. - Covers ECS architecture, multiplayer networking, performance optimization, and shader programming. - Enforces industry-standard best practices for code structure, profiling, and platform compatibility. - Includes detailed workflow, reference topics, and clear “must do/must not do” constraints for game development.