Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, im...
Initial release of the game-engine skill for building web-based games. - Provides guidance for creating 2D and 3D games using HTML5, Canvas, WebGL, and JavaScript. - Includes step-by-step workflows, starter templates, and troubleshooting tips. - Covers topics such as game loops, rendering, physics, collision detection, game controls, audio, and multiplayer features. - Offers reference documentation on engine architecture, APIs, algorithms, and game publishing. - Supports frameworks like Phaser, Three.js, Babylon.js, and A-Frame.