Comprehensive GLSL shader techniques for creating stunning visual effects — ray marching, SDF modeling, fluid simulation, particle systems, procedural genera...
Initial release: a comprehensive skill for real-time GLSL shader techniques. - Provides a unified command to access 36 ShaderToy-compatible graphical techniques - Covers ray marching, SDF modeling, lighting, procedural generation, physics, simulation, post-processing, and more - Includes a technique routing table for easy mapping from user requests to core guides and implementation files - Supports reference materials for deep dives (mathematical theory, advanced patterns) - Designed for WebGL2 adaptation and standalone HTML outputs